New UI for Shape Rush
Shaperush » Devlog

I've been spending quite a bit of time recently upgrading the UI for Shape Rush, and I'm excited to share some of the progress. The UI has always been a bit of a challenge for me, but I feel like I'm making headway!
My goal with these updates is to make the UI more cohesive with the pixel art style, clearer to read, and more visually engaging. I've focused a lot on the main menu's overall presentation and the buttons. i think some fine tuning is still needed though. What do you think? Is it too empty?
Files
Shape Rush.exe 65 MB
42 days ago
Shape Rush.pck 19 MB
42 days ago
Shaperush
a fast-paced arcade game Would love any feedback especially on movement, difficulty, and whether the flow makes sense!
More posts
- New Spawn Storm: Unleashing Chaos in Shaperush5 days ago
- Taking a Break to Prepare for a Massive Update!17 days ago
- Under the Hood: Building a Stronger Foundation for The Shape Rush!28 days ago
- How I Made Simple Dynamic Effects For Shape Rush36 days ago
- V0.8 Patch Notes40 days ago
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